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	<title>Comments for Fancy Rat Studios</title>
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	<link>http://fancyratstudios.com</link>
	<description>A Fancy Rat Blog</description>
	<lastBuildDate>Thu, 17 May 2012 07:37:40 +0000</lastBuildDate>
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		<title>Comment on Fun with cocosDenshion and Audio Metering [Update] by Risa Dratch</title>
		<link>http://fancyratstudios.com/2010/02/programming/cocos2d/fun-with-cocosdenshion-and-audio-metering/comment-page-1/#comment-59</link>
		<dc:creator>Risa Dratch</dc:creator>
		<pubDate>Thu, 17 May 2012 07:37:40 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=242#comment-59</guid>
		<description>Great information :)</description>
		<content:encoded><![CDATA[<p>Great information :)</p>
]]></content:encoded>
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		<title>Comment on ProgressTimer for cocos2d by Lam</title>
		<link>http://fancyratstudios.com/2010/02/programming/progresstimer-for-cocos2d/comment-page-1/#comment-57</link>
		<dc:creator>Lam</dc:creator>
		<pubDate>Thu, 15 Mar 2012 23:18:48 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=126#comment-57</guid>
		<description>The progress timer&#039;s now part of the current version of cocos2d.  Just look up the class CCProgressTimer for the implementation.
Check the ProgressActionsTest to see how it is used.</description>
		<content:encoded><![CDATA[<p>The progress timer&#8217;s now part of the current version of cocos2d.  Just look up the class CCProgressTimer for the implementation.<br />
Check the ProgressActionsTest to see how it is used.</p>
]]></content:encoded>
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		<title>Comment on ProgressTimer for cocos2d by Roberto</title>
		<link>http://fancyratstudios.com/2010/02/programming/progresstimer-for-cocos2d/comment-page-1/#comment-56</link>
		<dc:creator>Roberto</dc:creator>
		<pubDate>Thu, 15 Mar 2012 22:37:17 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=126#comment-56</guid>
		<description>This wont compile on the latest cocos2D, does anyone have a working version?</description>
		<content:encoded><![CDATA[<p>This wont compile on the latest cocos2D, does anyone have a working version?</p>
]]></content:encoded>
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		<title>Comment on Fun with cocosDenshion and Audio Metering [Update] by Lam</title>
		<link>http://fancyratstudios.com/2010/02/programming/cocos2d/fun-with-cocosdenshion-and-audio-metering/comment-page-1/#comment-55</link>
		<dc:creator>Lam</dc:creator>
		<pubDate>Tue, 14 Feb 2012 01:44:44 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=242#comment-55</guid>
		<description>I haven&#039;t tried with caf files yet though there may be some issue with the format and AVAudioFoundation but nothing that I know of an answer.</description>
		<content:encoded><![CDATA[<p>I haven&#8217;t tried with caf files yet though there may be some issue with the format and AVAudioFoundation but nothing that I know of an answer.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Fun with cocosDenshion and Audio Metering [Update] by FaB. W</title>
		<link>http://fancyratstudios.com/2010/02/programming/cocos2d/fun-with-cocosdenshion-and-audio-metering/comment-page-1/#comment-54</link>
		<dc:creator>FaB. W</dc:creator>
		<pubDate>Tue, 14 Feb 2012 00:06:21 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=242#comment-54</guid>
		<description>Hello ! 

I tried with an another music (a caf file with same properties as the one with the demo) but some time the values from avg power and peak power goes wild, they&#039;ren&#039;t between 0 and 1 but more like ~ inf.

I&#039;m wondering why ? any idea ? 

Thanks !</description>
		<content:encoded><![CDATA[<p>Hello ! </p>
<p>I tried with an another music (a caf file with same properties as the one with the demo) but some time the values from avg power and peak power goes wild, they&#8217;ren&#8217;t between 0 and 1 but more like ~ inf.</p>
<p>I&#8217;m wondering why ? any idea ? </p>
<p>Thanks !</p>
]]></content:encoded>
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		<title>Comment on ProgressTimer for cocos2d by travels &#124; Pearltrees</title>
		<link>http://fancyratstudios.com/2010/02/programming/progresstimer-for-cocos2d/comment-page-1/#comment-53</link>
		<dc:creator>travels &#124; Pearltrees</dc:creator>
		<pubDate>Wed, 18 Jan 2012 22:49:49 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=126#comment-53</guid>
		<description>[...] 2 3 ProgressTimer for cocos2d &#124; Fancy Rat Studios [...]</description>
		<content:encoded><![CDATA[<p>[...] 2 3 ProgressTimer for cocos2d | Fancy Rat Studios [...]</p>
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		<title>Comment on ProgressTimer for cocos2d by Yuri</title>
		<link>http://fancyratstudios.com/2010/02/programming/progresstimer-for-cocos2d/comment-page-1/#comment-52</link>
		<dc:creator>Yuri</dc:creator>
		<pubDate>Mon, 26 Dec 2011 08:20:06 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=126#comment-52</guid>
		<description>Very cool, exactly what I was looking for! Thanks for open-sourcing it!</description>
		<content:encoded><![CDATA[<p>Very cool, exactly what I was looking for! Thanks for open-sourcing it!</p>
]]></content:encoded>
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		<title>Comment on Fun with cocosDenshion and Audio Metering [Update] by German</title>
		<link>http://fancyratstudios.com/2010/02/programming/cocos2d/fun-with-cocosdenshion-and-audio-metering/comment-page-1/#comment-51</link>
		<dc:creator>German</dc:creator>
		<pubDate>Mon, 10 Oct 2011 02:26:38 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=242#comment-51</guid>
		<description>Thank you Lam,I&#039;ll see it...if you find anything else please let me know...thank you again.</description>
		<content:encoded><![CDATA[<p>Thank you Lam,I&#8217;ll see it&#8230;if you find anything else please let me know&#8230;thank you again.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Fun with cocosDenshion and Audio Metering [Update] by Lam</title>
		<link>http://fancyratstudios.com/2010/02/programming/cocos2d/fun-with-cocosdenshion-and-audio-metering/comment-page-1/#comment-50</link>
		<dc:creator>Lam</dc:creator>
		<pubDate>Sat, 08 Oct 2011 18:25:45 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=242#comment-50</guid>
		<description>I haven&#039;t looked into it much but I did recall that someone was able to use their ipod library music to create a rhythm game using AVAsset.
Take a look into into that to see if it helps you.</description>
		<content:encoded><![CDATA[<p>I haven&#8217;t looked into it much but I did recall that someone was able to use their ipod library music to create a rhythm game using AVAsset.<br />
Take a look into into that to see if it helps you.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Fun with cocosDenshion and Audio Metering [Update] by German</title>
		<link>http://fancyratstudios.com/2010/02/programming/cocos2d/fun-with-cocosdenshion-and-audio-metering/comment-page-1/#comment-49</link>
		<dc:creator>German</dc:creator>
		<pubDate>Fri, 07 Oct 2011 23:30:03 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=242#comment-49</guid>
		<description>Hello...I need somebody who can help me with this...It is possible to make the audio-meter works with music played through iTunes in the ipod (the music stored in the ipod)???...I mean...is there any other possibility to do that??? No just it was made here in this app with AVAudioPlayer...I really need your help with that guys...thank you.</description>
		<content:encoded><![CDATA[<p>Hello&#8230;I need somebody who can help me with this&#8230;It is possible to make the audio-meter works with music played through iTunes in the ipod (the music stored in the ipod)???&#8230;I mean&#8230;is there any other possibility to do that??? No just it was made here in this app with AVAudioPlayer&#8230;I really need your help with that guys&#8230;thank you.</p>
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