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	<title>Comments on: ProgressTimer for cocos2d</title>
	<atom:link href="http://fancyratstudios.com/2010/02/programming/progresstimer-for-cocos2d/feed/" rel="self" type="application/rss+xml" />
	<link>http://fancyratstudios.com/2010/02/programming/progresstimer-for-cocos2d/</link>
	<description>A Fancy Rat Blog</description>
	<lastBuildDate>Mon, 10 Oct 2011 02:26:38 +0000</lastBuildDate>
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	<item>
		<title>By: Mek</title>
		<link>http://fancyratstudios.com/2010/02/programming/progresstimer-for-cocos2d/comment-page-1/#comment-45</link>
		<dc:creator>Mek</dc:creator>
		<pubDate>Thu, 12 May 2011 11:40:52 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=126#comment-45</guid>
		<description>hey, guys! the author just removed the sample code from his dropbox.. could someone up the sample or post a link</description>
		<content:encoded><![CDATA[<p>hey, guys! the author just removed the sample code from his dropbox.. could someone up the sample or post a link</p>
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	<item>
		<title>By: krystian</title>
		<link>http://fancyratstudios.com/2010/02/programming/progresstimer-for-cocos2d/comment-page-1/#comment-40</link>
		<dc:creator>krystian</dc:creator>
		<pubDate>Mon, 04 Apr 2011 16:11:18 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=126#comment-40</guid>
		<description>Awesome! I wasn&#039;t aware of that. Thanks!</description>
		<content:encoded><![CDATA[<p>Awesome! I wasn&#8217;t aware of that. Thanks!</p>
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		<title>By: Lam</title>
		<link>http://fancyratstudios.com/2010/02/programming/progresstimer-for-cocos2d/comment-page-1/#comment-39</link>
		<dc:creator>Lam</dc:creator>
		<pubDate>Mon, 04 Apr 2011 15:58:37 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=126#comment-39</guid>
		<description>Yeah the progress timer has gone through quite a few changes since this post but now it&#039;s part of the cocos2d library source as well so it&#039;s easier to get any updates to the code through https://github.com/cocos2d/cocos2d-iphone .
Take a look at it there to see if that will help. Since you can rotate the arc sprite any way you&#039;d like, you&#039;ll rotate it till it&#039;s orientation is 180 degrees then all you need to do is find the percentage that would return give you the point at 30 degrees.</description>
		<content:encoded><![CDATA[<p>Yeah the progress timer has gone through quite a few changes since this post but now it&#8217;s part of the cocos2d library source as well so it&#8217;s easier to get any updates to the code through <a href="https://github.com/cocos2d/cocos2d-iphone" rel="nofollow">https://github.com/cocos2d/cocos2d-iphone</a> .<br />
Take a look at it there to see if that will help. Since you can rotate the arc sprite any way you&#8217;d like, you&#8217;ll rotate it till it&#8217;s orientation is 180 degrees then all you need to do is find the percentage that would return give you the point at 30 degrees.</p>
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	<item>
		<title>By: krystian</title>
		<link>http://fancyratstudios.com/2010/02/programming/progresstimer-for-cocos2d/comment-page-1/#comment-38</link>
		<dc:creator>krystian</dc:creator>
		<pubDate>Mon, 04 Apr 2011 14:24:04 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=126#comment-38</guid>
		<description>Unfortunately link does not point to sources anymore,
Any chance for an update?
The concept is great.
I&#039;m trying to make something similar, however I don&#039;t want the progress bar to make the full circle, only a part of it, an arc.
Let&#039;s say from 180deg to 30deg.
Anyway.. it would help a lot to see your sources :)</description>
		<content:encoded><![CDATA[<p>Unfortunately link does not point to sources anymore,<br />
Any chance for an update?<br />
The concept is great.<br />
I&#8217;m trying to make something similar, however I don&#8217;t want the progress bar to make the full circle, only a part of it, an arc.<br />
Let&#8217;s say from 180deg to 30deg.<br />
Anyway.. it would help a lot to see your sources :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: srinivas</title>
		<link>http://fancyratstudios.com/2010/02/programming/progresstimer-for-cocos2d/comment-page-1/#comment-35</link>
		<dc:creator>srinivas</dc:creator>
		<pubDate>Mon, 01 Nov 2010 07:08:51 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=126#comment-35</guid>
		<description>how to stop this timer when i touch the screen and calculated that percentage. then next click event it will run from first automatically. this routine process is done tilll the game ends</description>
		<content:encoded><![CDATA[<p>how to stop this timer when i touch the screen and calculated that percentage. then next click event it will run from first automatically. this routine process is done tilll the game ends</p>
]]></content:encoded>
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	<item>
		<title>By: criistii</title>
		<link>http://fancyratstudios.com/2010/02/programming/progresstimer-for-cocos2d/comment-page-1/#comment-34</link>
		<dc:creator>criistii</dc:creator>
		<pubDate>Mon, 25 Oct 2010 11:01:19 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=126#comment-34</guid>
		<description>I tried using the provided classes with cocos 0.99.5 b3 but i get a ton of errors. Is there by any chance an updated version of your progress bar available?
Thanks,
Cristi</description>
		<content:encoded><![CDATA[<p>I tried using the provided classes with cocos 0.99.5 b3 but i get a ton of errors. Is there by any chance an updated version of your progress bar available?<br />
Thanks,<br />
Cristi</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Indy</title>
		<link>http://fancyratstudios.com/2010/02/programming/progresstimer-for-cocos2d/comment-page-1/#comment-33</link>
		<dc:creator>Indy</dc:creator>
		<pubDate>Wed, 13 Oct 2010 22:16:21 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=126#comment-33</guid>
		<description>Hi,

Could you advise on a way to make a radial timer which shows the sprite disappearing rather than appearing over time?  I need a circle sprite to disappear rather than appear over time as the radial timer seems to do.

Thanks

i</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>Could you advise on a way to make a radial timer which shows the sprite disappearing rather than appearing over time?  I need a circle sprite to disappear rather than appear over time as the radial timer seems to do.</p>
<p>Thanks</p>
<p>i</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kevin</title>
		<link>http://fancyratstudios.com/2010/02/programming/progresstimer-for-cocos2d/comment-page-1/#comment-32</link>
		<dc:creator>Kevin</dc:creator>
		<pubDate>Thu, 30 Sep 2010 21:34:29 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=126#comment-32</guid>
		<description>How would you use this code in the init section?    e.g. I click on button and calls [play game] and it displays the progress timer image. But where do I put the code ?  I tried putting it in the init but it does nothing but pauses and I set my game screen which took a half a minute.  plz help Lam</description>
		<content:encoded><![CDATA[<p>How would you use this code in the init section?    e.g. I click on button and calls [play game] and it displays the progress timer image. But where do I put the code ?  I tried putting it in the init but it does nothing but pauses and I set my game screen which took a half a minute.  plz help Lam</p>
]]></content:encoded>
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	<item>
		<title>By: Truffle Apps</title>
		<link>http://fancyratstudios.com/2010/02/programming/progresstimer-for-cocos2d/comment-page-1/#comment-28</link>
		<dc:creator>Truffle Apps</dc:creator>
		<pubDate>Mon, 12 Apr 2010 02:37:54 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=126#comment-28</guid>
		<description>Awesome article
Thanks for sharing</description>
		<content:encoded><![CDATA[<p>Awesome article<br />
Thanks for sharing</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 2010-02-20 cocos2d 学习</title>
		<link>http://fancyratstudios.com/2010/02/programming/progresstimer-for-cocos2d/comment-page-1/#comment-22</link>
		<dc:creator>2010-02-20 cocos2d 学习</dc:creator>
		<pubDate>Sat, 20 Feb 2010 05:13:45 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=126#comment-22</guid>
		<description>[...]  ProgressTimer for cocos2d [...]</description>
		<content:encoded><![CDATA[<p>[...]  ProgressTimer for cocos2d [...]</p>
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