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	<title>Comments on: ProgressTimer for cocos2d</title>
	<atom:link href="http://fancyratstudios.com/2010/02/programming/progresstimer-for-cocos2d/feed/" rel="self" type="application/rss+xml" />
	<link>http://fancyratstudios.com/2010/02/programming/progresstimer-for-cocos2d/</link>
	<description>A Fancy Rat Blog</description>
	<lastBuildDate>Thu, 17 May 2012 07:37:40 +0000</lastBuildDate>
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		<title>By: Lam</title>
		<link>http://fancyratstudios.com/2010/02/programming/progresstimer-for-cocos2d/comment-page-1/#comment-57</link>
		<dc:creator>Lam</dc:creator>
		<pubDate>Thu, 15 Mar 2012 23:18:48 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=126#comment-57</guid>
		<description>The progress timer&#039;s now part of the current version of cocos2d.  Just look up the class CCProgressTimer for the implementation.
Check the ProgressActionsTest to see how it is used.</description>
		<content:encoded><![CDATA[<p>The progress timer&#8217;s now part of the current version of cocos2d.  Just look up the class CCProgressTimer for the implementation.<br />
Check the ProgressActionsTest to see how it is used.</p>
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		<title>By: Roberto</title>
		<link>http://fancyratstudios.com/2010/02/programming/progresstimer-for-cocos2d/comment-page-1/#comment-56</link>
		<dc:creator>Roberto</dc:creator>
		<pubDate>Thu, 15 Mar 2012 22:37:17 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=126#comment-56</guid>
		<description>This wont compile on the latest cocos2D, does anyone have a working version?</description>
		<content:encoded><![CDATA[<p>This wont compile on the latest cocos2D, does anyone have a working version?</p>
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		<title>By: travels &#124; Pearltrees</title>
		<link>http://fancyratstudios.com/2010/02/programming/progresstimer-for-cocos2d/comment-page-1/#comment-53</link>
		<dc:creator>travels &#124; Pearltrees</dc:creator>
		<pubDate>Wed, 18 Jan 2012 22:49:49 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=126#comment-53</guid>
		<description>[...] 2 3 ProgressTimer for cocos2d &#124; Fancy Rat Studios [...]</description>
		<content:encoded><![CDATA[<p>[...] 2 3 ProgressTimer for cocos2d | Fancy Rat Studios [...]</p>
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		<title>By: Yuri</title>
		<link>http://fancyratstudios.com/2010/02/programming/progresstimer-for-cocos2d/comment-page-1/#comment-52</link>
		<dc:creator>Yuri</dc:creator>
		<pubDate>Mon, 26 Dec 2011 08:20:06 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=126#comment-52</guid>
		<description>Very cool, exactly what I was looking for! Thanks for open-sourcing it!</description>
		<content:encoded><![CDATA[<p>Very cool, exactly what I was looking for! Thanks for open-sourcing it!</p>
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		<title>By: Mek</title>
		<link>http://fancyratstudios.com/2010/02/programming/progresstimer-for-cocos2d/comment-page-1/#comment-45</link>
		<dc:creator>Mek</dc:creator>
		<pubDate>Thu, 12 May 2011 11:40:52 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=126#comment-45</guid>
		<description>hey, guys! the author just removed the sample code from his dropbox.. could someone up the sample or post a link</description>
		<content:encoded><![CDATA[<p>hey, guys! the author just removed the sample code from his dropbox.. could someone up the sample or post a link</p>
]]></content:encoded>
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	<item>
		<title>By: krystian</title>
		<link>http://fancyratstudios.com/2010/02/programming/progresstimer-for-cocos2d/comment-page-1/#comment-40</link>
		<dc:creator>krystian</dc:creator>
		<pubDate>Mon, 04 Apr 2011 16:11:18 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=126#comment-40</guid>
		<description>Awesome! I wasn&#039;t aware of that. Thanks!</description>
		<content:encoded><![CDATA[<p>Awesome! I wasn&#8217;t aware of that. Thanks!</p>
]]></content:encoded>
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	<item>
		<title>By: Lam</title>
		<link>http://fancyratstudios.com/2010/02/programming/progresstimer-for-cocos2d/comment-page-1/#comment-39</link>
		<dc:creator>Lam</dc:creator>
		<pubDate>Mon, 04 Apr 2011 15:58:37 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=126#comment-39</guid>
		<description>Yeah the progress timer has gone through quite a few changes since this post but now it&#039;s part of the cocos2d library source as well so it&#039;s easier to get any updates to the code through https://github.com/cocos2d/cocos2d-iphone .
Take a look at it there to see if that will help. Since you can rotate the arc sprite any way you&#039;d like, you&#039;ll rotate it till it&#039;s orientation is 180 degrees then all you need to do is find the percentage that would return give you the point at 30 degrees.</description>
		<content:encoded><![CDATA[<p>Yeah the progress timer has gone through quite a few changes since this post but now it&#8217;s part of the cocos2d library source as well so it&#8217;s easier to get any updates to the code through <a href="https://github.com/cocos2d/cocos2d-iphone" rel="nofollow">https://github.com/cocos2d/cocos2d-iphone</a> .<br />
Take a look at it there to see if that will help. Since you can rotate the arc sprite any way you&#8217;d like, you&#8217;ll rotate it till it&#8217;s orientation is 180 degrees then all you need to do is find the percentage that would return give you the point at 30 degrees.</p>
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	<item>
		<title>By: krystian</title>
		<link>http://fancyratstudios.com/2010/02/programming/progresstimer-for-cocos2d/comment-page-1/#comment-38</link>
		<dc:creator>krystian</dc:creator>
		<pubDate>Mon, 04 Apr 2011 14:24:04 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=126#comment-38</guid>
		<description>Unfortunately link does not point to sources anymore,
Any chance for an update?
The concept is great.
I&#039;m trying to make something similar, however I don&#039;t want the progress bar to make the full circle, only a part of it, an arc.
Let&#039;s say from 180deg to 30deg.
Anyway.. it would help a lot to see your sources :)</description>
		<content:encoded><![CDATA[<p>Unfortunately link does not point to sources anymore,<br />
Any chance for an update?<br />
The concept is great.<br />
I&#8217;m trying to make something similar, however I don&#8217;t want the progress bar to make the full circle, only a part of it, an arc.<br />
Let&#8217;s say from 180deg to 30deg.<br />
Anyway.. it would help a lot to see your sources :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: srinivas</title>
		<link>http://fancyratstudios.com/2010/02/programming/progresstimer-for-cocos2d/comment-page-1/#comment-35</link>
		<dc:creator>srinivas</dc:creator>
		<pubDate>Mon, 01 Nov 2010 07:08:51 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=126#comment-35</guid>
		<description>how to stop this timer when i touch the screen and calculated that percentage. then next click event it will run from first automatically. this routine process is done tilll the game ends</description>
		<content:encoded><![CDATA[<p>how to stop this timer when i touch the screen and calculated that percentage. then next click event it will run from first automatically. this routine process is done tilll the game ends</p>
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	<item>
		<title>By: criistii</title>
		<link>http://fancyratstudios.com/2010/02/programming/progresstimer-for-cocos2d/comment-page-1/#comment-34</link>
		<dc:creator>criistii</dc:creator>
		<pubDate>Mon, 25 Oct 2010 11:01:19 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=126#comment-34</guid>
		<description>I tried using the provided classes with cocos 0.99.5 b3 but i get a ton of errors. Is there by any chance an updated version of your progress bar available?
Thanks,
Cristi</description>
		<content:encoded><![CDATA[<p>I tried using the provided classes with cocos 0.99.5 b3 but i get a ton of errors. Is there by any chance an updated version of your progress bar available?<br />
Thanks,<br />
Cristi</p>
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