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	<title>Comments on: Fun with cocosDenshion and Audio Metering [Update]</title>
	<atom:link href="http://fancyratstudios.com/2010/02/programming/cocos2d/fun-with-cocosdenshion-and-audio-metering/feed/" rel="self" type="application/rss+xml" />
	<link>http://fancyratstudios.com/2010/02/programming/cocos2d/fun-with-cocosdenshion-and-audio-metering/</link>
	<description>A Fancy Rat Blog</description>
	<lastBuildDate>Thu, 17 May 2012 07:37:40 +0000</lastBuildDate>
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		<title>By: Risa Dratch</title>
		<link>http://fancyratstudios.com/2010/02/programming/cocos2d/fun-with-cocosdenshion-and-audio-metering/comment-page-1/#comment-59</link>
		<dc:creator>Risa Dratch</dc:creator>
		<pubDate>Thu, 17 May 2012 07:37:40 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=242#comment-59</guid>
		<description>Great information :)</description>
		<content:encoded><![CDATA[<p>Great information :)</p>
]]></content:encoded>
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	<item>
		<title>By: Lam</title>
		<link>http://fancyratstudios.com/2010/02/programming/cocos2d/fun-with-cocosdenshion-and-audio-metering/comment-page-1/#comment-55</link>
		<dc:creator>Lam</dc:creator>
		<pubDate>Tue, 14 Feb 2012 01:44:44 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=242#comment-55</guid>
		<description>I haven&#039;t tried with caf files yet though there may be some issue with the format and AVAudioFoundation but nothing that I know of an answer.</description>
		<content:encoded><![CDATA[<p>I haven&#8217;t tried with caf files yet though there may be some issue with the format and AVAudioFoundation but nothing that I know of an answer.</p>
]]></content:encoded>
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	<item>
		<title>By: FaB. W</title>
		<link>http://fancyratstudios.com/2010/02/programming/cocos2d/fun-with-cocosdenshion-and-audio-metering/comment-page-1/#comment-54</link>
		<dc:creator>FaB. W</dc:creator>
		<pubDate>Tue, 14 Feb 2012 00:06:21 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=242#comment-54</guid>
		<description>Hello ! 

I tried with an another music (a caf file with same properties as the one with the demo) but some time the values from avg power and peak power goes wild, they&#039;ren&#039;t between 0 and 1 but more like ~ inf.

I&#039;m wondering why ? any idea ? 

Thanks !</description>
		<content:encoded><![CDATA[<p>Hello ! </p>
<p>I tried with an another music (a caf file with same properties as the one with the demo) but some time the values from avg power and peak power goes wild, they&#8217;ren&#8217;t between 0 and 1 but more like ~ inf.</p>
<p>I&#8217;m wondering why ? any idea ? </p>
<p>Thanks !</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: German</title>
		<link>http://fancyratstudios.com/2010/02/programming/cocos2d/fun-with-cocosdenshion-and-audio-metering/comment-page-1/#comment-51</link>
		<dc:creator>German</dc:creator>
		<pubDate>Mon, 10 Oct 2011 02:26:38 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=242#comment-51</guid>
		<description>Thank you Lam,I&#039;ll see it...if you find anything else please let me know...thank you again.</description>
		<content:encoded><![CDATA[<p>Thank you Lam,I&#8217;ll see it&#8230;if you find anything else please let me know&#8230;thank you again.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Lam</title>
		<link>http://fancyratstudios.com/2010/02/programming/cocos2d/fun-with-cocosdenshion-and-audio-metering/comment-page-1/#comment-50</link>
		<dc:creator>Lam</dc:creator>
		<pubDate>Sat, 08 Oct 2011 18:25:45 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=242#comment-50</guid>
		<description>I haven&#039;t looked into it much but I did recall that someone was able to use their ipod library music to create a rhythm game using AVAsset.
Take a look into into that to see if it helps you.</description>
		<content:encoded><![CDATA[<p>I haven&#8217;t looked into it much but I did recall that someone was able to use their ipod library music to create a rhythm game using AVAsset.<br />
Take a look into into that to see if it helps you.</p>
]]></content:encoded>
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	<item>
		<title>By: German</title>
		<link>http://fancyratstudios.com/2010/02/programming/cocos2d/fun-with-cocosdenshion-and-audio-metering/comment-page-1/#comment-49</link>
		<dc:creator>German</dc:creator>
		<pubDate>Fri, 07 Oct 2011 23:30:03 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=242#comment-49</guid>
		<description>Hello...I need somebody who can help me with this...It is possible to make the audio-meter works with music played through iTunes in the ipod (the music stored in the ipod)???...I mean...is there any other possibility to do that??? No just it was made here in this app with AVAudioPlayer...I really need your help with that guys...thank you.</description>
		<content:encoded><![CDATA[<p>Hello&#8230;I need somebody who can help me with this&#8230;It is possible to make the audio-meter works with music played through iTunes in the ipod (the music stored in the ipod)???&#8230;I mean&#8230;is there any other possibility to do that??? No just it was made here in this app with AVAudioPlayer&#8230;I really need your help with that guys&#8230;thank you.</p>
]]></content:encoded>
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	<item>
		<title>By: Magic Black Lotus</title>
		<link>http://fancyratstudios.com/2010/02/programming/cocos2d/fun-with-cocosdenshion-and-audio-metering/comment-page-1/#comment-48</link>
		<dc:creator>Magic Black Lotus</dc:creator>
		<pubDate>Mon, 03 Oct 2011 21:48:19 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=242#comment-48</guid>
		<description>&lt;strong&gt;Black Lotus MTG...&lt;/strong&gt;

[...]Fun with cocosDenshion and Audio Metering [Update] &#124; Fancy Rat Studios[...]...</description>
		<content:encoded><![CDATA[<p><strong>Black Lotus MTG&#8230;</strong></p>
<p>[...]Fun with cocosDenshion and Audio Metering [Update] | Fancy Rat Studios[...]&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: Lam</title>
		<link>http://fancyratstudios.com/2010/02/programming/cocos2d/fun-with-cocosdenshion-and-audio-metering/comment-page-1/#comment-47</link>
		<dc:creator>Lam</dc:creator>
		<pubDate>Thu, 26 May 2011 16:30:57 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=242#comment-47</guid>
		<description>Yeah music played through iTunes does not go through AVAudioPlayer so metering can&#039;t be done.</description>
		<content:encoded><![CDATA[<p>Yeah music played through iTunes does not go through AVAudioPlayer so metering can&#8217;t be done.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Lahiru</title>
		<link>http://fancyratstudios.com/2010/02/programming/cocos2d/fun-with-cocosdenshion-and-audio-metering/comment-page-1/#comment-46</link>
		<dc:creator>Lahiru</dc:creator>
		<pubDate>Thu, 26 May 2011 05:46:07 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=242#comment-46</guid>
		<description>So, is there no way to run the metering code with a song played from the itunes library?

Thanks!</description>
		<content:encoded><![CDATA[<p>So, is there no way to run the metering code with a song played from the itunes library?</p>
<p>Thanks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Reggie</title>
		<link>http://fancyratstudios.com/2010/02/programming/cocos2d/fun-with-cocosdenshion-and-audio-metering/comment-page-1/#comment-44</link>
		<dc:creator>Reggie</dc:creator>
		<pubDate>Sun, 17 Apr 2011 20:58:17 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=242#comment-44</guid>
		<description>&lt;i&gt;As of right now the way to play music off of the devices library is through the MPMediaPickerController. It&#8217;s quite an easy class to setup and get music running. Unfortunately the class does not connect itself with the AVAudioFoundation class which is what we&#8217;re using to run the metering code in this post but it if that&#8217;s not what you&#8217;re looking for then that is the best solution.&lt;/i&gt;
+1</description>
		<content:encoded><![CDATA[<p><i>As of right now the way to play music off of the devices library is through the MPMediaPickerController. It&#8217;s quite an easy class to setup and get music running. Unfortunately the class does not connect itself with the AVAudioFoundation class which is what we&#8217;re using to run the metering code in this post but it if that&#8217;s not what you&#8217;re looking for then that is the best solution.</i><br />
+1</p>
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