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	<title>Comments on: Fun with cocosDenshion and Audio Metering [Update]</title>
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	<link>http://fancyratstudios.com/2010/02/programming/cocos2d/fun-with-cocosdenshion-and-audio-metering/</link>
	<description>A Fancy Rat Blog</description>
	<lastBuildDate>Fri, 04 Jun 2010 01:47:06 -0700</lastBuildDate>
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		<title>By: Lam</title>
		<link>http://fancyratstudios.com/2010/02/programming/cocos2d/fun-with-cocosdenshion-and-audio-metering/comment-page-1/#comment-30</link>
		<dc:creator>Lam</dc:creator>
		<pubDate>Fri, 04 Jun 2010 01:47:06 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=242#comment-30</guid>
		<description>As of right now the way to play music off of the devices library is through the MPMediaPickerController. It&#039;s quite an easy class to setup and get music running. Unfortunately the class does not connect itself with the AVAudioFoundation class which is what we&#039;re using to run the metering code in this post but it if that&#039;s not what you&#039;re looking for then that is the best solution.</description>
		<content:encoded><![CDATA[<p>As of right now the way to play music off of the devices library is through the MPMediaPickerController. It&#8217;s quite an easy class to setup and get music running. Unfortunately the class does not connect itself with the AVAudioFoundation class which is what we&#8217;re using to run the metering code in this post but it if that&#8217;s not what you&#8217;re looking for then that is the best solution.</p>
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		<title>By: Alex</title>
		<link>http://fancyratstudios.com/2010/02/programming/cocos2d/fun-with-cocosdenshion-and-audio-metering/comment-page-1/#comment-29</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Thu, 03 Jun 2010 23:45:02 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=242#comment-29</guid>
		<description>Is there away to select a sound from the iTunes music library rather than embedded song?</description>
		<content:encoded><![CDATA[<p>Is there away to select a sound from the iTunes music library rather than embedded song?</p>
]]></content:encoded>
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	<item>
		<title>By: Weekly Digest for March 16th</title>
		<link>http://fancyratstudios.com/2010/02/programming/cocos2d/fun-with-cocosdenshion-and-audio-metering/comment-page-1/#comment-27</link>
		<dc:creator>Weekly Digest for March 16th</dc:creator>
		<pubDate>Tue, 16 Mar 2010 12:31:15 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=242#comment-27</guid>
		<description>[...] Fun with cocosDenshion and Audio Metering [Update] &#124; Fancy Rat Studios [...]</description>
		<content:encoded><![CDATA[<p>[...] Fun with cocosDenshion and Audio Metering [Update] | Fancy Rat Studios [...]</p>
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		<title>By: John From Berkeley &#187; links for 2010-02-26</title>
		<link>http://fancyratstudios.com/2010/02/programming/cocos2d/fun-with-cocosdenshion-and-audio-metering/comment-page-1/#comment-25</link>
		<dc:creator>John From Berkeley &#187; links for 2010-02-26</dc:creator>
		<pubDate>Sat, 27 Feb 2010 00:38:40 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=242#comment-25</guid>
		<description>[...] Fun with cocosDenshion and Audio Metering [Update] &#124; Fancy Rat Studios (tags: music iphone animation programming tutorials opensource) [...]</description>
		<content:encoded><![CDATA[<p>[...] Fun with cocosDenshion and Audio Metering [Update] | Fancy Rat Studios (tags: music iphone animation programming tutorials opensource) [...]</p>
]]></content:encoded>
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		<title>By: Awesome Fun Music-Synced Animation With Video And Code &#124; iPhone Development Tutorials and Programming Tips</title>
		<link>http://fancyratstudios.com/2010/02/programming/cocos2d/fun-with-cocosdenshion-and-audio-metering/comment-page-1/#comment-17</link>
		<dc:creator>Awesome Fun Music-Synced Animation With Video And Code &#124; iPhone Development Tutorials and Programming Tips</dc:creator>
		<pubDate>Sat, 13 Feb 2010 07:54:32 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=242#comment-17</guid>
		<description>[...] The full tutorial and code can be found here: Fun with cocosDenshion and Audio Metering [...]</description>
		<content:encoded><![CDATA[<p>[...] The full tutorial and code can be found here: Fun with cocosDenshion and Audio Metering [...]</p>
]]></content:encoded>
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		<title>By: George Sealy</title>
		<link>http://fancyratstudios.com/2010/02/programming/cocos2d/fun-with-cocosdenshion-and-audio-metering/comment-page-1/#comment-15</link>
		<dc:creator>George Sealy</dc:creator>
		<pubDate>Fri, 12 Feb 2010 04:43:26 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=242#comment-15</guid>
		<description>Nicely written and very useful!  Thanks for the tutorial.</description>
		<content:encoded><![CDATA[<p>Nicely written and very useful!  Thanks for the tutorial.</p>
]]></content:encoded>
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		<title>By: Dance, cocos2d, dance &#124; cocos2d for iPhone</title>
		<link>http://fancyratstudios.com/2010/02/programming/cocos2d/fun-with-cocosdenshion-and-audio-metering/comment-page-1/#comment-14</link>
		<dc:creator>Dance, cocos2d, dance &#124; cocos2d for iPhone</dc:creator>
		<pubDate>Fri, 12 Feb 2010 03:17:07 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=242#comment-14</guid>
		<description>[...] can read the article here: Fun with CocosDenshion and audio metering And you can download the test project from here: [...]</description>
		<content:encoded><![CDATA[<p>[...] can read the article here: Fun with CocosDenshion and audio metering And you can download the test project from here: [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Terrance</title>
		<link>http://fancyratstudios.com/2010/02/programming/cocos2d/fun-with-cocosdenshion-and-audio-metering/comment-page-1/#comment-8</link>
		<dc:creator>Terrance</dc:creator>
		<pubDate>Sat, 06 Feb 2010 06:23:52 +0000</pubDate>
		<guid isPermaLink="false">http://fancyratstudios.com/?p=242#comment-8</guid>
		<description>I plan to make a demo video to help show what the demo code can do, stay tuned.</description>
		<content:encoded><![CDATA[<p>I plan to make a demo video to help show what the demo code can do, stay tuned.</p>
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